
As we all know, Resident Evil: The Darkside Chronicles is the second, and hopefully last, game in the "Chronicles" sub-series of the Resident Evil universe. The game that preceeded it, The Umbrella Chronicles, while a very solid and great title, had it's share of flaws. These are the 10 that I hope have been addressed in Darkside Chronicles.
10) The Voice-Acting/Writing - For a series like Resident Evil, the acting and script are expected to be rather bad and silly, however Umbrella Chronicles brought it to irritating depths. The worst voice award probably has to go to Rebecca, with her ten-year-old sounding pitch and the terrible terrible line, "Don't call me princess!" The best part however is in the Resident Evil 3 scenario where Jill would be talking to herself, randomly commenting, "It looks that way." I mean geez, did Capcom forget to finish recording that part or something?
9) The Title Screen Voice - Most Resident Evil titles have a rather sinister and evil voice that utter the game title upon pressing the start button upon the title screen. This game however, does not have an evil nor sinister sounding voice, instead having a generic arcade-sounding dude going, "Resident Evil....The Umbrella Chronicles" with an emphasis on the "ella."
8) Lack of Gun Peripheral- Sure, the
Nyko Perfect Shot, which as it's name suggests is perfect, is only 10 bucks away, but I would of killed for an official Resident Evil
Beretta Light Gun peripheral.
7) Sergei Vladmir - Oh boy, I was playing through the "Beginnings" chapter and when this asshole came up, I was confused. I was like, "Who the fuck is this communist dude? And why the fuck is he in a Resident Evil game?" Just look at his excessively stereotypical Russian name.
6) The Laser Scene - It was kind of funny in the
first movie. Then
Resident Evil 4 came, and it was kind of cool and kind of lame in that. Now along comes Umbrella Chronicles, and by then, you think, "Are you fucking serious?" Not only is the laser trap completely overdone at this point, but it looks ridiculous with not one, but two people dodging them simultaneuosly. I mean, Chris does a fucking back-tuck through them. Why the fuck?
5) The Music - From what I remember, they didn't bring back any tracks from the original games. What this resulted in is a lack of atmosphere, both in suspenseful and nostalgic terms, and you the player shooting zombies to elevator music. Yawn.
4) Lack of Resident Evil 2 and Code: Veronica Scenarios - Of the 3 Resident Evil games that this title re-told, they managed to leave out my two favorite. This however actually turned out to be for the better, as Darkside will undoubtedly blow Umbrella Chronicles out of the water.
3) Boss Battles - Nearly all of them sucked. They were tedious, the animations were boring, the music wasn't there, and if you weren't equipped with an explosive, you were in for a loooooooooooooooooooooong fight.
2) Resident Evil 3 Was Butchered - The only thing the Resident Evil 3 scenario had in common with the actual Resident Evil 3 was Jill, Carlos, Nemesis, and the R.P.D. No hospital, no Clock Tower, no Nicholai, no nothing. Not to mention Nemesis' voice was terrible in this.
1) Lack of Barry Burton - How could you make a scenario based on the first game without the sandwich man himself?!?! It's blasphemy.