Friday, November 20, 2009

Checking-In with the Darkside Chronicles

Having completed the game, I must say, it was pretty damn fun. A few disapointments, a few surprises, and overall, pretty much what I was expecting. Here's a quick overview of my thoughts of the game. (Review coming next week.)

The Good
  • The Resident Evil 2 scenario (Memory of a Lost City) was amazing. True it had it's liberties from the original game, but overall, it was great.
  • The Code: Veronica scenario (Game of Oblivion) was amazing as well, that is, up until Chris arrived.
  • The grenade launcher
  • Birkin!
  • T-078 battle on the plane was amazing!
  • The soundtrack
  • The dialogue, while not groundbreaking, was really entertaining. Steve and Krauser stole the show, and Wesker sent chills down my spine.
  • Really neat camera-stuff
  • Nosferatu!
  • Headshots have never looked prettier
  • Being in the Top 5 on the leaderboards (Once Japan gets this game, my rankings will get fucked though)
  • Alfred on the intercom
  • New T-Veronica B.O.W.s were great

The Bad

  • Alexia as a character got fucked over completely
  • Not enough Chris
  • Not enough Wesker
  • No Wesker vs. Alexia fight
  • No Chris vs. Wesker finale
  • Operation Javier could have gone on much longer
  • Final chapter/plot conclusion was kind of terrible
  • Only one type of gun in each class, save for the pistols (I.E. Code: Veronica's AK-47 did not make it in)
  • Pretty much all Wesker scenes from Code: Veronica were ommitted
  • Code: Veronica as a whole was abridged way too heavily, especially when compared to the treatment Resident Evil 2 recieved
  • T-Veronica virus was renamed, "The Veronica Virus"
  • NO FUCKING SUB-CHAPTERS!

Sunday, November 15, 2009

Top 10 Claire Redfield Moments


Obviously since I did one for Leon, I had to do one for the Darkside Chronicle's other lead. One of my favorite characters of all time, Claire Redfield has had her own share of memorable moments, ranging from getting scared shitless to dealing with psychotic trannies. These are 10 of her scenes that I find most amusing, most memorable, or most funny.


10) The Australian Base - Alright Claire, I'm sure being a university student you're real bright and all, but I'm pretty fucking certain you can't reach Australia from Antarctica by land.


9) The Graveyard - Some Return of the Living Dead-type shit here.


8) The Scientist Scene - "I can't get the door open!" Well, at least you tried...


7) Nosferatu Kill - "I've got you now!" Well spoken Claire.


6) Code: Veronica Intro - In Resident Evil 2, Claire was pretty tame in terms of her physical abilities. Fast-forward 3 months later and all of a sudden she can outrun A FUCKING HELICOPTER EQUIPPED WITH MACHINE GUNS!


5) "Cross-Dressing Freak!" - She couldn't have said it better any other way.


4) The Wesker Encounter - First off, I have to comment on how funny Wesker's "Greetings!" line is. Anyway, this particular scene foreshadows the rather excessive amount of cutscenes in which a Redfield gets their ass handed to them by Wesker in future Resident Evil titles.


3) Code: Veronica Ending - Some nice brother-sister stuff going on here, though I must say, Chris is the one who steals the spotlight and delivers the goods.


2) The Gun Shop - Again, Claire is just a part of the scene where another character delivers the goods, this time with Kendo being the focus. All I can say is, this is one of the most awkward, and one of the most hilarious moments in any game.


1) Resident Evil 2 Intro - You know how there is that common female stereotype in horror films with the clueless girl who is defenseless and kind of dull? Well, Claire easily fits into that category here. "Look...just don't come any closer. Are you listening?!?! Ah. AAAHHH!" I've always found this hilarious.

Saturday, November 14, 2009

Top 10 Leon S. Kennedy Moments


We all know this guy. Mr. hearthrob. The dude with the silly hair. Cool jacket guy. That David Bowie look-a-like. You know. Well anyway, throughout his career in zombie blasting and slaughtering Spaniards, Leon Scott Kennedy has had quite a few memorable moments. From spitting ridiculously absurd one-liners to acting like a blatant idiot, Mr. Kennedy has gotten his own special place in all of our hearts. Here are what I think to be Leon's top 10 moments.


10) "You're Small Time"- Oh my fucking God, you sure showed him up Leon. Sheesh.


9) "Your Right Hand Comes Off?" - Another epic shut-down by Mr. Scott Kennedy.*Rolls eyes*


8) Bingo - I still can't get over this. Of all the thing's Leon could have said at that moment right before the game title comes up, it's this stupid line. Jesus Christ, fucking bingo.


7) The Knife Throw - That was all aces Leon. All aces.


6) Taking the Bullet - Alright, at this point he's known Ada for only a couple of hours at the very most and yet, he loves her enough so that he'll take a bullet for her. Way to be Leon, way to be.


5) Resident Evil 2 Intro - This whole scene is pretty damn funny, so many good quotes. "What's up with that guy? That was a clean hit", "That maniac's gonna' ram us!", and not to mention, his voice is just too easy to laugh at.


4) Nagging at Ada - Just listen to this fool. "What was that all about? Running off like that was reckless and stupid!" (He does the nagging 13 seconds into the video linked)


3) "Man, Why Doesn't Anyone Ever Listen to Me?" - Ah geez, I feel so bad for the guy here, hahaha. (This occurs 6 mintues and 45 seconds into the linked video)


2) The Licker Encounter - Really now? Of all the ways he could have reacted, he has to go and say, "oh boy..." What the hell?!?!?!


Ah shit, I can't count. I guess this is a top 11 then...


1.5) The Knife Fight - No lameness here, just straight-up badassery.


1) Resident Evil 2 Ending - "Hey, it's up to us to take out Umbrella." The perfect ending to a perfect game.


Ah hell, we'll make this a double Top 10. Here are the Top 10 Ways to Kill Leon














4) Death by U-3 (At 7:24 in)






Friday, November 13, 2009

Top 10 B.O.W.s


I don't know about you, but I've always loved the classic mad-scientist archetype. You know, inhumane testings and experiments on living organisms, resulting in horrific and disgusting monters. One of the main reasons why I love Resident Evil so much is it embraces this theme, piting players in an often desolate setting crawling with test-subjects and mutant beasts. From killer-insects to hell-hounds, there is quite the variation in size and characteristics. Here are my top-ten favorite Resident Evil B.O.W.s (Bio-Organic Weapons)


10) Chimeras - You ever see the movie "The Fly"? Well, Chimeras can very well be something straight out of it. These mutant-insects left quite the impression on me with their constant bursting out of ventage-system at you tactics. Something that I'll always remember these guys for is how they chase you around through nearly your entire stay at the Mansion Lab.


9) Cerberus - Classic enemy. Without a doubt, their defining moment was the jumping through window scare in the original game. Also, you simply can not beat the death screen that comes up in Resident Evil 2 after having met your demise at their paws. Om nom nom nom.


8) Novistadors - Alright, back to the insects. What sets these guys apart from the rest 0f the B.O.W.s is their ability to camoflauge with the environment, thus rendering them invisible to the naked eye. What this results in is some intense "oh shit" situations. In addition to that is, like the Cerberus (is Cerberi the proper plural term?) they have one of the best death screens if the player succombs to them. What happens is they spit acid all over Leon's head, burning his face to the bone. And what's more is, they have a really cool name.


7) Zombies - Come on, you can't get any more iconic than that. They are slow-moving, they never give up on the pursuit, they do not feel pain, and they are driven by the sole instinct of hunger. Good shit right there.

6) Bandersnatches - Do you remember the tar-zombies in the Return of the Living Dead series? Well, these guys remind me so much of them as they share the same cartoonish face that makes them so damn creepy. And like the tar-zombie thing in Return of the Living Dead Part 3, they have one elongated arm that can reach really really really far.


5) Hunters - Does mutant-frog sound scary to you? Well regardless, you should be scared when these guys are around. They are strong, they are swift, and they can take one hell of a beating. If I had a dollar for everytime a hunter swiped my head off, I'd probably have enough money to buy this fucking cool Chris Redfield action figure. This includes Sweepers as well.


4) Lickers - This is one hell of a cool B.O.W. They are zombies that have further developed from the T-Virus, resulting in a blind and skinless creature with long claws and a stretchable spear-like tongue. The one that jumped through the one-way mirror scared the shit out of me so bad.


3) Crimson Heads - Remember what I said about the zombies? Well imagine the same creature, except with razor-sharp claws, veins bulging out of it's flesh, and an overall blood-red color palette. Oh, and they can run and chase you through rooms.


2) Regenerators/Iron Maidens - Ever wonder what it was like to shoot the shit out of Iron Maiden's mascot Eddie? Well in Resident Evil 4, you can. All Iron Maiden references aside, these guys just look really fucking cool/intimidating. I mean geez, just look at them. Don't they look like an amazing enemy? The best part is, you can't go all gung-ho and blast them to bits, no. You need to use an infrared scope and snipe apart their parasites. Iron Maiden? Excellent!


1) Tyrants - I was really contemplating over whether to include these guys in the list, seeing as they aren't really common enemies as are the other dudes listed. In the end, I decided to go with it, as they have popped up on multiple occasions throughout the series. Every encounter with one is very memorable and epic, seeing as they are immensely powerful, attack brutally, and are seemingly indestructable. Great great enemy, and my personal favorite B.O.W.

Thursday, November 12, 2009

Top 10 Resident Evil Bosses


Throughout the history of Resident Evil, there have been countless memorable and amazing boss fights, set to some epic music and at times, require some quick thinking and even some creativity. Boss battles can range anywhere from simply shooting the beast down, to sprinting around with survival as the objective. The following 10 are my personal favorites of the main Resident Evil series.


10) Yawn from Resident Evil - The first thing I have to say is, who doesn't think fighting a giant venomnous snake is awesome? Throughout the course of the game, you run into this guy on quite a few occasions, and if you're unlucky, witness the destruction he is capable of causing. When you encounter him for one last showdown in the library, it's fucking on!


9) Del Lago from Resident Evil 4 - Resident Evil 4 introduced a whole new level of gun-control for Resident Evil fans, and with it, a completely different approach to fighting bosses. The first one you encounter leaves quite the impression, due to it's overwhelming overwhelmingness. You are on a still and desolate lake, riding a very small row-boat and armed with nothing but harpoons, and then all of a sudden you are ambushed by a huge-ass sea monster. Was it awesome? Hell yeah!


8) Jack Krauser from Resident Evil 4 - Though I'm often complaining about the more "shoot-out" revolving gameplay of Resident Evils 4 and 5, I must say, Krauser was a really good boss fight. Basically, it starts out with you having to hunt him down as he lurks around and occasionally attempts to ambush you all Rambo style. After he's had enough, the fight ends in a rather epic roof-top battle atop a building rigged with explosives, and Krauser armed with a sword-like appendage protuding from his, well, his arm.


7) U-3 from Resident Evil 4 - All I have to say about U-3 is, the part on the suspended crates is fucking intense. Also, his kills are extremely brutal, such as Leon getting chopped in half.


6) Nosferatu from Code: Veronica - The reason why everybody remembers this guy in particular is because you get to use a sniper rifle against him. Is it fun? Very!


5) Birkin 4 from Resident Evil 2 - All forms of Birkin are pretty amazing, but I think this one is my favorite. In his new dog-like form, his agility has increased dramatically, allowing for him to run around all over the place, jumping around on the rafts above. This leaves you continuously trying to sight him frantically, making way for an intense boss fight.


4) Verdugo from Resident Evil 4 - Have you ever wondered what it felt like to be in the film Alien? Well, with this boss fight, you get an idea. This one really requires you to play it yourself to get the full experience of it, as words can't really describe it.


3) T-002 Tyrant from Resident Evil - A great way to end a great game. You have one last surprise showdown with this beast with a helicopter-pad as your arena. The best part? You get to finish him off with a rocket launcher.


2) T-078 Tyrant from Code: Veronica - Imagine said Tyrant-fight from above, except instead of a helicopter-pad for your arena, it's the cramped corners of the back of a cargo plane. Very great music and a very cool way to finish him off.


1) Nemesis from Resident Evil 3: Nemesis - What more can be said about this guy? By the end of the game, you get the idea he's indestructable after having shot him down on numerous occasions and even blowing his face up through rocket launcher mishaps. Finally, after one last desperate encounter with him, the guy falls and you feel like Sarah Connor after having terminated the T-800.

Wednesday, November 11, 2009

Top 10 Flaws of the Umbrella Chronicles


As we all know, Resident Evil: The Darkside Chronicles is the second, and hopefully last, game in the "Chronicles" sub-series of the Resident Evil universe. The game that preceeded it, The Umbrella Chronicles, while a very solid and great title, had it's share of flaws. These are the 10 that I hope have been addressed in Darkside Chronicles.


10) The Voice-Acting/Writing - For a series like Resident Evil, the acting and script are expected to be rather bad and silly, however Umbrella Chronicles brought it to irritating depths. The worst voice award probably has to go to Rebecca, with her ten-year-old sounding pitch and the terrible terrible line, "Don't call me princess!" The best part however is in the Resident Evil 3 scenario where Jill would be talking to herself, randomly commenting, "It looks that way." I mean geez, did Capcom forget to finish recording that part or something?


9) The Title Screen Voice - Most Resident Evil titles have a rather sinister and evil voice that utter the game title upon pressing the start button upon the title screen. This game however, does not have an evil nor sinister sounding voice, instead having a generic arcade-sounding dude going, "Resident Evil....The Umbrella Chronicles" with an emphasis on the "ella."


8) Lack of Gun Peripheral- Sure, the Nyko Perfect Shot, which as it's name suggests is perfect, is only 10 bucks away, but I would of killed for an official Resident Evil Beretta Light Gun peripheral.


7) Sergei Vladmir - Oh boy, I was playing through the "Beginnings" chapter and when this asshole came up, I was confused. I was like, "Who the fuck is this communist dude? And why the fuck is he in a Resident Evil game?" Just look at his excessively stereotypical Russian name.


6) The Laser Scene - It was kind of funny in the first movie. Then Resident Evil 4 came, and it was kind of cool and kind of lame in that. Now along comes Umbrella Chronicles, and by then, you think, "Are you fucking serious?" Not only is the laser trap completely overdone at this point, but it looks ridiculous with not one, but two people dodging them simultaneuosly. I mean, Chris does a fucking back-tuck through them. Why the fuck?


5) The Music - From what I remember, they didn't bring back any tracks from the original games. What this resulted in is a lack of atmosphere, both in suspenseful and nostalgic terms, and you the player shooting zombies to elevator music. Yawn.


4) Lack of Resident Evil 2 and Code: Veronica Scenarios - Of the 3 Resident Evil games that this title re-told, they managed to leave out my two favorite. This however actually turned out to be for the better, as Darkside will undoubtedly blow Umbrella Chronicles out of the water.


3) Boss Battles - Nearly all of them sucked. They were tedious, the animations were boring, the music wasn't there, and if you weren't equipped with an explosive, you were in for a loooooooooooooooooooooong fight.


2) Resident Evil 3 Was Butchered - The only thing the Resident Evil 3 scenario had in common with the actual Resident Evil 3 was Jill, Carlos, Nemesis, and the R.P.D. No hospital, no Clock Tower, no Nicholai, no nothing. Not to mention Nemesis' voice was terrible in this.


1) Lack of Barry Burton - How could you make a scenario based on the first game without the sandwich man himself?!?! It's blasphemy.

Tuesday, November 10, 2009

Top 20 Resident Evil Songs


With seven days in counting until the release of Resident Evil: The Darkside Chronicles, I thought I would make one last effort to hype myself up by making this week, "Resident Evil Week." What this means is, every day I'll be making a new Resident Evil top 10 and the blog will have a Resident Evil-themed design. So without any more delay, let's get this started.


Sound and audio are very important when it comes to Resident Evil games. Through atmospheric music, distant scratching and shuffling, and cheesy b-grade voice-acting, Resident Evil games (or at least the "classic" ones) provide the player with a very distinct and memorable experience, filled with suspense, tension, and quite a few scares. Like any large-name franchise, Resident Evil has had it's share of great and beautiful songs, of which the following 20 are my personal favorites. Note, Code: Veronica and Resident Evil 2 happen to be the OSTs I am most familiar with, so don't be surprised if tracks from those games overpopulate the list.


20) Midnight Sun from Code: Veronica - We'll start this list off with one of the more laid-back tunes. I've always found this little melody to be very sweet and refreshing, and personally, I feel it works very well to contrast the otherwise sinister and slightly insane events that had just occured on Rockfort Island. Also, it kind of reminds me of something from some cheesy 80's flick.


19) The Clock Tower from Resident Evil 3: Nemesis - You can get a heart-attack from just listening to this song. Add that with having to trek through a very uninviting residence and bumping into this guy, and it makes for one hell of a nerve-racking experience.


18) Neptune Tank from Resident Evil - This one sets the mood perfectly. Imagine wading through water waist-deep with zombie sharks swimming in the distance, and nothing but a shotgun with 2 rounds to protect yourself with, all whilst this music is playing in the ambience. Scary stuff.


17) Claire's Opening from Code: Veronica - Though this one sounds a bit too much like an epic action piece, I still like it for how the main Code: Veronica melody is incorporated into it. Does it set the mood for the rest of the game well? Uh, sort of. But whatever, I like it.


16) Infants from Code: Veronica - Remember the Code: Veronica main-melody I just mentioned? Well here is my favorite arrangement of it. The fact that such an innocent little tune belongs to such a psychopathic set of twins really intrigues me. Plus, it sort of reminds me of the main theme from the movie Suspiria, and anything that relates to Goblin is good by me. Goddamn, I love that film.


15) Leon with Claire from Resident Evil 2 - Playing through Resident Evil 2, whenever you ran into the other main survivor, a huge flood of relief would strike you. You'd be glad that the other person is still alive and you'd be more than happy to no longer be alone. One of the more powerful moments in my history of playing this shit.


14) Infiltration from Resident Evil 4 - Most of the tracks I remember from RE4, while creepy, were merely just ambient stuff that made things all surreal-feeling. This track however, stands out as it takes the cake with creepiness. I can clearly hear the Ganado's whispering, "Aye esta" over this.


13) The Suspended Doll from Code: Veronica - Very very very creepy track, and by far, one of the creepiest locales in any Resident Evil.


12) Free from Fear from Resident Evil 3: Nemesis - All Resident Evil save room themes are usually excellent, and this one is no exception. And to think, this is when the game is at it's tamest...


11) A Moment of Relief from Code: Veronica - Really, these two save themes (this one and the one directly above this) can easily be interchanged on this list as I love them both so much. This one's really somber if you ask me.


10) Theme of Tyrant 3 Version B from Code: Veronica - Easily one of my favorite boss battles from any game, I've always loved this song so much for it's booming theatrical sound. Explosive.


9) R.P.D. Main Hall from Resident Evil 2 - You think you've found sanctuary at the Police Station? Think again.


8) The Second Malformation of G from Resident Evil 2 - Once you step out of the tram to be approached by Birkin and this song kicks up, you're just thinking, "It's fucking on!"


7) The First Floor from Resident Evil 2 - This is what I think to be the creepiest song in Resident Evil. You are completely on-edge with this track playing. I shat brix when those arms grabbed me.


6) Alexia Type-1 from Code: Veronica - Another one of them epic boss tracks. I love the piano transition in this, and as a plus, it has my favorite main-melody at about 20 seconds in.


5) Alexia Type-2 from Code: Veronica - I don't think Code: Veronica could have ended on a more epic note. Everything about this just screams, "HOLY SHIT! EPIC FUCKING FINALE!" And you guessed it, the main-melody made it into it about 40 seconds in.


4) A Secure Place from Resident Evil 2 - My favorite Resident Evil save room theme. So sad, yet soothing at the same time.


3) Live Evil from The Umbrella Chronicles - How do you make a good track from Resident Evil 2 even better? Remix it with some heavy riffage and give it the same name as a fucking Black Sabbath song! Duh!


2) Moonlight Sonata from Resident Evil - Okay, this is kind of cheating on account of this is a Beethoven song, but come on, it's Moonlight fucking Sonata! Vintage Resident Evil stuff right there.


1) Opening Theme from Outbreak - How do you sum Resident Evil up in one song? Well this one ain't a bad way to do it. Mix the epicness of a boss track with the creepiness of an environment track and the sorrow of a save room track, and this is what you get. Check out the opening scene that compliments it. That right there would be Resident Evil in a nutshell.

Sunday, November 8, 2009

Zelda's Dead


Up till now, I haven't really shown much interest towards The Legend of Zelda: Spirit Tracks, as I mostly just pushed it off thinking it would be Phantom Hourglass, only with a train. My stance however has shifted pretty significantly upon viewing this new trailer, as it depicts one of the game's new functions, and what I think to be, the game's main selling point, and no, it's not the fucking locomotive. It's Zelda. I have not read up on the game's plot details, but from what I assume, Zelda has gotten herself turned into a spirit, hence the name "Spirit Tracks", and will follow you throughout the course of the game, aiding you throughout your adventures through possessing enemies, and most likely, providing hints and commentary in the manner of Navi, Tatl, Midna, Ezlo, etc. I don't know about you, but I think this is pretty cool. Sure, I would easily swap this system for the ability to interchange between flat-out fully-playable characters with different abilities as seen in games like Castlevania III and Star Ocean. You know, let us swap, or shall I say "zap", between Link with his swordsmanship, Zelda with her spell-craft, and Malon with her bow (Romani if you want to stay canon), and I would be one very happy dude. Nonetheless, the mechanic that we do get with Zelda and her puppet-master skills will for sure make way for some great puzzles and boss-fights.


Youtube link here.

So yeah, that game mechanic sounds great, I can't wait for this game, and I'm very confident this title will surpass Phantom Hourglass in terms of greatness, and possibly earn a spot alongside Link's Awakening and the Oracle games as my favorite hand-held Zeldas. Hell, throw the Minish Cap in that list as well. I would delve deeper into the depths of analyzing the trailer to the bone much in the fashion that I have done with Resident Evil: The Darkside Chronicles, but I really don't want to right now. (Epic blogging right there) Maybe some other time...

Oh shit!

Tuesday, October 27, 2009

Top 15 Recently Played Songs that Woud be Cool to See in Guitar Hero/Rock Band/Whatever


Ok, I'm out of ideas again this week, so I'm taking the really easy way out. Everybody pretty much has an ideal tracklist for Guitar Hero/Rock Band/Whatever, so I'm just going skim through my recently played list and throw up anything that I'd like to see. I'll make a point not to put multiple songs from the same artist up, as if I did, it would be nothing but a Johnny Thunders-fest.
Note: I'm not exactly up-to-date with the previous tracklistings, so I might list something already featured in one of the games.

15) Banned in D.C. by Bad Brains - Once you hear H.R. yell "Yoooooooou!" in the intro, you know this song means business. I personally would not be capable of doing vocals for this song. Plus, when the song transitions 50 seconds in, it's so good.

14) Sacred Heart by Cass McCombs - Great song and totally different than the Bad Brains one I just listed. I love the main melody and Cass' voice.

13) Born to Raise Hell by Motorhead - You gotta' love Motorhead. True rock n' roll.

12) Dead Moon Night by Dead Moon - D for disaster! E for my eyes! A for my anger! D before I die!

11) Monkey Man by The Rolling Stones - I love all of the little licks in this song. It makes for a really fun piece.

10) I Saw Your Mommy by Suicidal Tendencies - Hilarious song. "I hope she dies, twenty times more!"

9) This Night Has Opened My Eyes by The Smiths - I love the guitar work of Johnny Marr. Some nice stuff in this song, sound-wise and lyric-wise.

8) Tormentor by Slayer - Some serious thrashing going on in this song. "Are you afraid of the niiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiight!"

7) Sweet Leaf by Black Sabbath - Great Sabbath song, one of my favorites by them. Link isn't of the best quality, I completely forgot about WMG's raid of Youtube.

6) Guns Before Butter by Gang of Four - This one would be really fun. Lots of great stuff on all instruments. Shit, no links, sorry.

5) Aladdin Sane by David Bowie - Just convert the piano solo segment into a guitar solo, and you are good to go.

4) Green Mind by Dinosaur Jr. - Massachusetts represent.

3) Roadhouse Blues by The Doors - Nearly couldn't find the album version, once again thanks to WMG. Great song, great band, great album.

2) Dogs by Pink Floyd - One of my favorite Pink Floyd songs. That dry solo and the first one are both amazing. Plus, you can get up and take a shit or grab a bite during Rick Wrights solo segment.

1) Nightmare by Mercyful Fate - King Diamond's vocal range is ridiculous. The best part of the song starts at 4:48. "You're only living on borrowed time, from your fate!" Goddamn, such an awesome song.

Sunday, October 25, 2009

Militaires Sans Frontieres



Higher-quality version here.

In the mood to watch something deep, meaningful, and epic? Well look no further than the Metal Gear Solid: Peace Walker trailer shown at Tokyo Game Show. I know I'm about a month late with this, but I just watched it again a recently and I couldn't get it out of my head. I don't know how many times the chills were sent down my spine, but I think this trailer holds the record for me, in terms of advertisement stuff. Seriously, this game will showcase one deep, depressing, and emotional story. Just the fact that how one death changed and twisted a man and his perception and motives so greatly, and how the plot will center around this is making my nerd senses go all haywire. And besides all this stuff with the storyline, the music is pretty kickass as well. Anything else I say probably won't do the trailer justice, so I'll end this here. Alls I have left to say is, that is how you make a trailer.